Find a description of the mobile phone Samsung 5660. Samsung s5660 galaxy, firmware, charging input has fallen off, what to do, battery

Samsung Galaxy Gio is Samsung's most affordable smartphone to date and takes pride of place in its rich lineup. It was first announced in January 2011. The low price of the device (about $170 at the time of writing) ensured its high popularity both among young people and among lovers of budget, high-performance devices. The S5660 is equipped with an 800 MHz processor and runs Android 2.2 operating system. Below are detailed specifications.

Appearance of smartphone, screen

Externally, the device looks like other devices in this line. The same rounded edges and elongated shape. The build quality is 4+, and the plastic used is of pretty good quality. On the back panel you can see a corrugated surface, as well as a camera and speaker.

Video review of Samsung Galaxy Gio

Iron

The Gio has a very good Qualcomm MSM 7227 processor, which operates at 800 MHz by default. This is quite enough to perform the vast majority of tasks, and even allows you to play almost all modern toys. There is 256 MB of RAM, which is actually a kind of standard for devices of this class. But the volume of built-in ROM is quite meager, only 158 MB. But this is not a problem at all, since you can purchase a microSD card with a capacity of up to 32 GB and easily store large amounts of music and movies in your smartphone.

Multimedia and camera

The phone has a 3.2-inch display and its resolution is 320x480 pixels. The camera is equipped with autofocus and is capable of taking pictures with a resolution of 2048x1536, which means it has 3.2 million pixels. Video recording is supported at 15 frames per second. And finally, it’s worth mentioning communications. It has everything you need: Wi-fi, Bluetooth, GPS, USB, as well as 3G. In fact, this is the entire necessary set.

Contents of delivery:

  • Telephone
  • Battery
  • 2GB microSD memory card
  • Charger
  • USB cable

Positioning

This spring, Samsung introduced three new relatively inexpensive models based on the Android operating system: Ace, Gio and Fit. The first two have a processor with a clock frequency of 800 MHz and a screen resolution of 320x480 pixels. However, the Ace has a 5-megapixel camera module with autofocus and a large 3.5” display. Samsung Fit boasts the same camera as the Ace, but its processor has a frequency of only 600 MHz, and the resolution is less than the minimum standard for Android - 240x320 pixels. The difference in the price tag between Gio and Fit is small, but, in my opinion, the latter is more elegant.

In this review, we will look at a balanced “mid-ranger” - Samsung Gio.

Design, dimensions, control elements

The phone has small dimensions (110x57x12 mm) and weight (102 g). The front side is made of translucent black plastic, the sides are light gray, the edging around the perimeter is glossy, the back cover is made of corrugated dark gray plastic. The body shape is streamlined, the materials from which the device is made are non-slip and pleasant to the touch, so Galaxy Gio fits perfectly in the hand. And although the screen quickly becomes covered with fingerprints, in general the surface is not easily soiled.

The assembly of the device is ideal thanks to the large number of fasteners on the back cover: it does not play, does not creak, does not crunch when squeezed in the hand, and the central area is not pressed through.

The speech speaker and proximity sensor are located at the top of the front panel. The speaker has an average volume, there is practically no headroom, but the interlocutor can be heard clearly. Below the screen there are two touch keys: calling the context menu and “back”. They are illuminated with bright white LEDs. Between them is a large mechanical home button in the form of a rectangle with smoothed edges. It is almost recessed into the body, its stroke is minimal, the pressure is soft, and there is a characteristic “click” sound.









On the left side there is a thin, flat volume rocker key that rises slightly above the body. Just above it is the hole for attaching the strap. On the right side there is a microSD connector with a plastic plug and a small button to turn the device on/off. At the top there is a standard 3.5 mm jack for connecting headphones or a headset, at the bottom there is a microUSB connector and a microphone.

On the back there is a camera lens and two slots where the speaker is hidden.

Appearance of Samsung Gio (left) and Samsung Star II:


Appearance of Samsung Gio (left) and Samsung i9000:


Appearance of Samsung Gio (left) and HTC Mozart:


Display

Unlike the Galaxy Fit, which, oddly enough (considering the lower resolution), has a 3.3" display, the Gio has a 3.2" display (physical size 68x45 mm). Resolution is 320x480 pixels, matrix type is TFT-LCD, displays 16.7 million shades of color, the sensor is made using capacitive technology, supports up to two simultaneous touches (“multi-touch”). The sensitivity is average, there were often misses, that is, the screen did not respond to light touches.

The viewing angles are large; when tilted, the contrast drops slightly, but the colors are not distorted. The brightness is high and can only be adjusted manually, since the phone does not have a light sensor. The proximity sensor is responsible for turning off the backlight during a call; it works correctly and turns off the backlight in time. The device also contains a three-axis accelerometer MBA220, a linear acceleration sensor and a rotation sensor.

In the sun the screen fades completely.


Display of HTC Mozart (right) and Samsung Gio:





Display of HTC Mozart (top) and Samsung Gio:

Samsung Gio display from different angles:





Battery

The Samsung Galaxy S5660 uses a 1350 mAh lithium-ion (Li-Ion) battery. Model EB494358VU. The exact same one is available in the Galaxy Ace and Fit. The manufacturer claims that the Galaxy Gio will “live” up to 610 hours in standby mode (2G) and up to 460 hours of 3G network. Talk time - up to 10 hours (2G) and up to 6 hours on a 3G network.


If you use the phone for about 10 hours, the battery will be completely discharged provided: 20-30 minutes of calls per day, 3 hours of using Wi-Fi Internet (Twitter, mail, downloading applications and installing them), about three hours of mobile Internet, a couple of hours listening to music. Longer operation can only be achieved by putting less load on the smartphone.

From USB it charges about two and a half hours, from the mains – about 1.5.

Communication capabilities

The phone operates in 2G (850/900/1800/1900) and 3G (900/2100) cellular networks. HSDPA speed – up to 7.2 Mbit/s. Bluetooth version 2.1 (with A2DP stereo profile) is available for file and voice transfer. There were no problems connecting the headsets: it connected quickly, speech was transmitted clearly.

There is a wireless connection Wi-Fi 802.11 b/g/n. The device can be used as an access point (Wi-Fi Hotspot). There is a special item in “settings”. During operation, the network did not “fall”.

USB 2.0 is used for file transfer and data synchronization. When Gio is connected to a PC, it is detected as a USB Flash device or USB modem.

Memory and memory card

Jio has 280 MB of RAM, which is enough for most tasks. 160 MB of Flash memory is allocated for installing applications (about 120 MB free). If desired, all applications are transferred to microSD; a two-GB memory card is included in the package.

Camera

The Galaxy Ace and Fit have 5-megapixel camera modules, while the Gio has only 3 MP (3.15 MP to be precise). There is autofocus, the speed of which is not amazing: it takes about 3 seconds for the camera to focus on an object. The maximum photo resolution is up to 2048x1536 pixels. I liked their quality: natural colors, clear pictures and wide viewing angles. The only disappointment was the lack of a mechanical button on the side of the phone to activate the shutter.

Videos are recorded in a resolution of 320x240 at 15 frames per second. There’s no point in talking about the quality of the video – it’s unimportant.

The camera is launched through the menu using a shortcut. The interface looks like this: on the left - shooting mode (single shot, smile detection, continuous, panorama), scenes (landscape, night, sports, indoor, beach, sunset, etc.), brightness adjustment, settings. On the right is the gallery, switching from photos to videos.

Photo settings:

  • Focus mode (autofocus, macro)
  • Timer
  • Resolution (320x240, 1280x960, 1600x1200, 2048x1536)
  • Metering (center-weighted, spot metering, matrix)
  • Quality (regular, excellent, best)

Video mode interface: left – recording mode (normal, for MMS), brightness, settings; on the right – switching from video to photo, entering the gallery.

Video settings:

  • Timer
  • Resolution (176x144, 320x240)
  • White balance (auto, daylight, cloudy, incandescent)
  • Effects (no effects, negative, black and white, sepia)
  • Adjust (contrast, saturation, sharpness)

The photo album looks familiar. Almost all Android devices have a 3D gallery installed:

You can get full EXIF ​​information from a photo file:

Video characteristics:

  • Video codec: MPEG-4 Visual, 480 Kbps
  • Resolution: 320 x 240, 15 fps
  • Audio codec: AAC at 62 Kbps
  • Channels: 1 channel, 48.0 KHz

Sample photos:

Performance

All three models (Ace, Gio and Fit) are powered by the same Qulacomm MSM7227 chipset. However, the Ace and Gio processor were overclocked from 600 to 800 MHz. However, its architecture (ARMv6) has not changed. Adreno 200 with support for OpenGL ES-CM 1.1 is used as a 3D accelerator. That is, you can play simple games, for example, Angry Birds, but you shouldn’t count on anything more.

The same chipset is used by ZTE Skate, HTC ChaCha, HTC Wilfire S and others. In terms of operating speed, the S5660 is not inferior to the above smartphones. During testing, no abnormal situations arose: reboots, freezes, OS glitches, slowdowns, etc. I would say this - it works “smoothly”.

System information:

Navigation

The smartphone has a GPS navigator. Its functionality is the same as most inexpensive phones. “Cold” start – about 50 seconds, “hot” – up to 6-8 seconds.

Software platform

Jio runs on Android version 2.3.3. However, for this segment of budget mobile phones this is not critical, since 2.3.4 and 2.3.5 will not play any role.

Shell and menu

The familiar TouchWIZ 3.0 shell is present here. There is no point in describing it in detail. But in short: three desktops with widgets, a panel with a “dialer”, “contacts”, “messages” and an entrance to the “menu”. To unlock the screen, you need to press the “menu” button or the device’s power button and then slide your finger across the screen from left to right. You can assign shortcuts, folders, hotkeys and various widgets to desktops. Static and animated screensavers are used as wallpaper. When you hold down the mechanical home button for a long time, a menu appears with previously launched applications. The task manager is also located there.

The menu is represented by 16 icons in a 3x4 grid on one screen. By clicking on the “menu” and selecting “edit” in it, the shortcuts can be moved. Including, they cannot be installed in the bottom panel (“home” panel).

Challenges

The dialer is standard for Samsung phones: large, convenient and functional. From it it is easy to get into contacts and call logs. While dialing a number, a list of contacts starting with these numbers appears in the input field window. To create a contact, you need to click on the “plus” in “contacts”. The following information is available for each subscriber: avatar, first and last name, phone number, email address, Google Talk account, group, ringtone, mailing address, organization, note, nickname, website, birthday and anniversary.

Messages

There are two types of keyboards used for typing: Samsung, which resembles the iOS keyboard, and Swype. Both seemed to me not very convenient due to the small screen size. In this case, I am a supporter of the resistive type of sensor, since in this case you can at least hit the buttons accurately with a stylus. The phone has an accelerometer, so when you turn the smartphone on its side, the keyboard takes on a landscape view, making it more convenient to enter text.

Applications

To install programs and games, Galaxy Gio has Android Market, and below is a list of applications that are already downloaded to the phone’s memory:

Watch. The screen displays time, date and weather information. From this screen you can switch to an album with photos, music and set an alarm.

Calendar.

Notes.

AllShare. A program for transferring images or music to multimedia devices that support DLNA.

Internet. Regular internet browser.

Market. Google App Store.

Gmail. Email client from Google.

Email. Mail client for different mail services.

Search.

Cards. Google Maps for navigation.

Social Hub. This is a complete solution that integrates as part of the TouchWiz 3.0 shell on top of the device's operating system. It includes mechanisms for supporting various data submission formats with a special implementation of their submission. The user receives something similar to a phone book, into which you can add not only a phone number, but also data from a social network (Facebook, Twitter, MySpace), email or Internet messenger (ICQ, AOL).

YouTube. Client for watching videos from the site youtube.com.

Google Talk. Chat from Google.

Locator.

Navigation.

Addresses.

News and weather.

My files. This is a file manager. Allows you to copy, cut, delete files and packs.

Calculator.

Samsung Apps. Samsung App Store. Some kind of Android Market.

Dictaphone.

Task Manager. View active and downloaded applications. Allows you to clear memory and remove programs.

Books. Allows you to search and buy books directly from your phone.

Music portal. Searching for music and purchasing it.

A game"Hanger".

Multimedia

Music player

From the main menu, you can organize your tracks by artist, album, and song. When playing a song, the album cover, player control keys, and a button for viewing the list of songs are displayed on the screen. In the settings you can set the sound to 5.1 or select an equalizer. There are 11 presets available for the latter: rock, jazz, classical, dance, pop, live sound, concert hall, wide range, music clarity, bass boost and externalization.

The sound volume of the polyphonic speaker is average. Plays cleanly, without overload. The sound quality in the headphones is good, but far from ideal: there is a lack of deep low frequencies (40-50 Hz).

FM radio

For it to work, you need to connect headphones, they act as an antenna. The sensitivity of the radio receiver is low. Operating range 85 – 108 MHz, RDS supported. Large numbers of the current frequency appear on the screen, and at the bottom there are four cells of frequently listened to radio stations. In the settings you can configure the radio auto-off timer: from 30 minutes to 2 hours.

Video player

A very simple player with support for H264/H263 codecs and MP4 and 3GP formats. The maximum video resolution is 640x360 pixels with a bitrate of no more than 1200 Kbps in MP4 format. There are no settings, only rewinding videos and “play”/”pause”.

Web browser

Standard web browser. By default it does not support Flash 10.x, since the kernel architecture is ARMv6. You can try installing Adobe Flash, which is optimized for such chips, but surfing speed drops sharply and has a negative effect on stability.

Conclusion

Overall, the Samsung Galaxy Gio made a good impression: ergonomic design, high speed of working with menus and applications, a good camera and a bright screen. True, he has plenty of competitors...

The Galaxy Fit is also attractive to buyers (even with a 600 MHz processor you can close your eyes), but the resolution is not enough for a 3.3-inch diagonal - pixelation is visible. If this doesn't scare you, then it's a great option.

However, if you choose between Ace, Gio and Fit, then I would give preference to Ace, although it is more expensive (about 10,000 rubles).

By the way, the MTS 955 was released in September (a device test is on our website) - an interesting smartphone, considering that it has a large 3.5" display, a high-quality body, a beautiful and functional shell, loud voice and main speakers. Its price is close to the price of Gio (about 7,000 rubles).

The LG Optimus P500 remains in demand. It costs 1,000-1,500 rubles cheaper than the S5660. In this case, you are sacrificing only the processor frequency. But, frankly speaking, the difference in operating speed will be unnoticeable, and if desired, it can be overclocked to the same 800 MHz.

So, Galaxy Gio justifies its “average” status: there are no obvious negative aspects, but nothing outstanding either.

Characteristics:

  • Class: smartphone
  • Form factor: monoblock
  • Case materials: plastic
  • Operating system: Google Android 2.3.3
  • Network: GSM/EDGE 850/900/1800/1900 MHz, UMTS/HSDPA 900/2100
  • Processor: single-core, 800 MHz, Qualcomm MSM7227T
  • RAM: 280 MB
  • Storage memory: 160 MB and 2 GB memory card
  • Interfaces: Wi-Fi (b/g/n/), Bluetooth 2.1 (A2DP), microUSB connector (USB 2.0) for charging/synchronization, 3.5 mm for headset
  • Screen: capacitive, TFT-LCD 3.2"" with a resolution of 320x480 pixels
  • Camera: 3.15 MP with autofocus, video recorded in QVGA
  • Navigation: GPS
  • Additionally: accelerometer, proximity sensor, FM radio
  • Battery: removable, lithium-ion (Li-Ion) capacity 1350 mAh
  • Dimensions: 110x57x12 mm
  • Weight: 102 grams

Roman Belykh (

This review will focus on the 2011 model Samsung Galaxy Gio (S5660). This Android device became a representative of the GIO line, which was released simultaneously with the Ace and Fit series. A distinctive feature was a processor with an 800 MHz frequency frequency and a display resolution of 320x480 pixels. The phone has become a classic representative of the mid-price category. It perfectly combines cost and technology. indicators.

Dimensions and appearance

The phone has rather modest dimensions of 11x5.7x1.2 cm, and its weight was 102 grams. The back side is covered with translucent black plastic, the side edges are made of gray plastic. There is a glossy border around the perimeter. The back of the case is dark gray plastic and has a corrugated structure. The streamlining of the body, rounded edges, selected materials – everything contributes to the comfortable and reliable placement of the phone in the user’s hand. The surface is not easily soiled and practical – it is easy to clean from debris and fingerprints.

Samsung Galaxy Gio creates the feeling of a monolith, and all thanks to its good assembly and numerous fastenings on the back cover. In addition to the speaker at the top, you can also find a proximity sensor on the front of the phone. Under the display on the sides there are touch-sensitive menu keys and a back button, which are illuminated by bright white LED lamps. In the center between them there is a mechanical “home” button, which is set deep into the housing. It has the shape of a rectangle with rounded edges.

Do you want to use your phone exclusively for work purposes? Pay attention to push-button phones

On the left side there is a paired volume button, above which there is an eyelet for attaching a strap/cord. On the opposite side there is a slot for a microSD memory card, covered with a flap, and a power button. At the top end there is a standard mini-jack (3.5 mm) for headphones/headsets. At the bottom there is a microUSB hole and a microphone.

On the back of the case there is a camera lens and a speaker hole.

Screen and camera

In Gio, the developers installed a display with a physical size of 68x45 mm, which is a little more than 3 inches. The screen is based on a TFT-LCD matrix (320x480 pixels). It is capable of displaying almost 17 million colors. The capacitive multi-touch sensor responds to two touches simultaneously. It has medium sensitivity. Viewing angles are wide, and colors and contrast practically do not suffer when tilted. In direct sunlight, the text on the screen is not readable.

Unlike its peers, Jio does not have a 5-megapixel camera, but 3.15. It is equipped with autofocus. The resolution of the resulting photos reaches a maximum of 2048x1536 pixels, and their quality is pleasantly surprising.


battery

The phone is powered by a lithium-ion battery with a capacity of 1350 mAh (EB494358VU). According to the manufacturer's instructions, the phone can withstand 460-610 hours without recharging (depending on the type of network), the battery should last for 6-10 hours for calls. According to user reviews of the Samsung Galaxy Gio, the device lasts 10 hours under average load. A full charge from the mains will take 1.5 hours, via USB – 2.5 hours.

Communications

The smartphone is capable of operating in networks such as: 2G (850/900/1800/1900) and 3G (900/2100). In addition, you have Bluetooth 2.1 at your disposal. In our review of the Samsung Galaxy Gio, it would be useful to note the presence of a Wi-Fi module (802.11 b/g/n). For data transfer and synchronization, you can use USB 2.0.

Phone memory

The Samsung Gio RAM capacity is 280 MB, which is enough to carry out most tasks. 160 MB of Flash memory is allocated for operation and installation of applications. Any application can be transferred to a memory card. By the way, a 2 GB memory card is sold with the phone as standard.

Performance characteristics

Since the hero of the review is the Samsung Galaxy Gio (S5660) smartphone, it’s worth talking about its performance. The system-on-chip MSM7227, ARMv6 microarchitecture, is installed as the “heart” of the device. Adreno 200 video accelerator supporting OpenGL ES-CM 1.1.

Software, shell and menu sections

The S5660 model runs on the Android 2.3.3 platform. It is traditionally accompanied by the TouchWIZ 3.0 shell.

The menu has the form of a grid with 16 icons; only a 3x4 area fits on the entire screen. labels can be swapped. Now a few lines about the menu sections in the Samsung Galaxy Gio (S5660) review.

Challenges. The touch number pad has a classic Samsung look, as convenient and practical as ever. For each subscriber, you can save as much information as possible (numbers, multimedia design, accounts).

SMS/MMS. For typing, the user can choose from 2 types of keyboards (similar to iOS and Swype). Thanks to the accelerometer, the keyboard flips depending on the rotation of the phone itself.

Applications. For the daily needs and comfort of the user, the smartphone has in its arsenal: a clock, a calendar, notes, a program for transferring multimedia data to similar devices (AllShare), the Internet, a store and GoogleMail, Google Maps, Social Hub (the ability to store data from social networks and other resources), YouTube, Google Talk (chat from Google), locator, navigation, calculator, voice recorder and many games.

Review of multimedia capabilities of Samsung Galaxy Gio (S5660)

The settings and appearance are standard. It is possible to select filters and sound (equalizer with settings or 5.1 sound). Acoustically, the phone performs at an average level.

The FM receiver only works with the headphones turned on (they are also an antenna).

Video review of Samsung Galaxy Gio (S5660)

REVIEW RESULT

Overall, the company managed to create a very satisfying phone. It has a nice design with tapered edges and rounded corners that make it easy to store and work with. On the other hand, the device is very light and does not feel at all in your pocket.

The quality of photos taken with the 3-megapixel camera is pleasantly surprising. Even on a cloudy and rainy day, the image turns out saturated, the matrix captures even small details well. Focusing is fast and clear, even in unstable conditions.

Due to performance and battery life issues, the phone's functionality is limited.

The next important point is a pleasant and convenient user interface, a sensitive LCD screen.

If you're looking for an alternative that, for example, will support Adobe Flash, you'll need to fork out for something more powerful (Samsung Galaxy S).

PROS
  • Price
  • Great screen
  • Good camera
  • High quality build
  • Ease of use
MINUSES
  • Lack of full Adobe Flash support
  • Insufficient performance

Information about the make, model, and alternative names of the specific device, if available.

Design

Information about the dimensions and weight of the device, presented in different units of measurement. Materials used, colors offered, certificates.

Width

Width information - refers to the horizontal side of the device in its standard orientation during use.

57.5 mm (millimeters)
5.75 cm (centimeters)
0.19 ft (feet)
2.26 in (inches)
Height

Height information - refers to the vertical side of the device in its standard orientation during use.

110.5 mm (millimeters)
11.05 cm (centimeters)
0.36 ft (feet)
4.35 in (inches)
Thickness

Information about the thickness of the device in different units of measurement.

12.2 mm (millimeters)
1.22 cm (centimeters)
0.04 ft (feet)
0.48 in (inches)
Weight

Information about the weight of the device in different units of measurement.

102 g (grams)
0.22 lbs
3.6 oz (ounces)
Volume

The approximate volume of the device, calculated based on the dimensions provided by the manufacturer. Refers to devices with the shape of a rectangular parallelepiped.

77.52 cm³ (cubic centimeters)
4.71 in³ (cubic inches)

SIM card

The SIM card is used in mobile devices to store data that certifies the authenticity of mobile service subscribers.

Mobile networks

A mobile network is a radio system that allows multiple mobile devices to communicate with each other.

Mobile communication technologies and data transfer speeds

Communication between devices on mobile networks is carried out using technologies that provide different data transfer rates.

Operating system

An operating system is a system software that manages and coordinates the operation of hardware components in a device.

SoC (System on Chip)

A system on a chip (SoC) includes all the most important hardware components of a mobile device on one chip.

SoC (System on Chip)

A system on a chip (SoC) integrates various hardware components, such as a processor, graphics processor, memory, peripherals, interfaces, etc., as well as the software necessary for their operation.

Qualcomm Snapdragon S1 MSM7227-1 Turbo
Technological process

Information about the technological process by which the chip is manufactured. Nanometers measure half the distance between elements in the processor.

65 nm (nanometers)
Processor (CPU)

The primary function of a mobile device's processor (CPU) is to interpret and execute instructions contained in software applications.

ARM11
Processor size

The size (in bits) of a processor is determined by the size (in bits) of the registers, address buses, and data buses. 64-bit processors have higher performance compared to 32-bit processors, which in turn are more powerful than 16-bit processors.

32 bit
Instruction Set Architecture

Instructions are commands with which the software sets/controls the operation of the processor. Information about the instruction set (ISA) that the processor can execute.

ARMv6
Level 1 cache (L1)

Cache memory is used by the processor to reduce access time to more frequently used data and instructions. L1 (level 1) cache is small in size and works much faster than both system memory and other cache levels. If the processor does not find the requested data in L1, it continues to look for it in the L2 cache. On some processors, this search is performed simultaneously in L1 and L2.

16 kB + 16 kB (kilobytes)
Level 2 cache (L2)

L2 (level 2) cache is slower than L1 cache, but in return it has a higher capacity, allowing it to cache more data. It, like L1, is much faster than system memory (RAM). If the processor does not find the requested data in L2, it continues to look for it in the L3 cache (if available) or in RAM memory.

256 kB (kilobytes)
0.25 MB (megabytes)
Number of processor cores

The processor core executes software instructions. There are processors with one, two or more cores. Having more cores increases performance by allowing multiple instructions to be executed in parallel.

1
CPU clock speed

The clock speed of a processor describes its speed in terms of cycles per second. It is measured in megahertz (MHz) or gigahertz (GHz).

800 MHz (megahertz)
Graphics Processing Unit (GPU)

The Graphics Processing Unit (GPU) handles calculations for various 2D/3D graphics applications. In mobile devices, it is most often used by games, consumer interfaces, video applications, etc.

Qualcomm Adreno 200
Amount of random access memory (RAM)

Random access memory (RAM) is used by the operating system and all installed applications. Data stored in RAM is lost after the device is turned off or restarted.

278.016 MB (megabytes)

Built-in memory

Each mobile device has built-in (non-removable) memory with a fixed capacity.

Memory cards

Memory cards are used in mobile devices to increase the storage capacity for storing data.

Screen

The screen of a mobile device is characterized by its technology, resolution, pixel density, diagonal length, color depth, etc.

Type/technology

One of the main characteristics of the screen is the technology by which it is made and on which the quality of the information image directly depends.

TFT
Diagonal

For mobile devices, screen size is expressed by the length of its diagonal, measured in inches.

3.2 in (inches)
81.28 mm (millimeters)
8.13 cm (centimeters)
Width

Approximate screen width

1.78 in (inches)
45.09 mm (millimeters)
4.51 cm (centimeters)
Height

Approximate screen height

2.66 in (inches)
67.63 mm (millimeters)
6.76 cm (centimeters)
Aspect Ratio

The ratio of the dimensions of the long side of the screen to its short side

1.5:1
3:2
Permission

Screen resolution shows the number of pixels vertically and horizontally on the screen. Higher resolution means clearer image detail.

320 x 480 pixels
Pixel Density

Information about the number of pixels per centimeter or inch of the screen. Higher density allows information to be displayed on the screen with clearer detail.

180 ppi (pixels per inch)
70 ppcm (pixels per centimeter)
Color depth

Screen color depth reflects the total number of bits used for color components in one pixel. Information about the maximum number of colors that the screen can display.

24 bit
16777216 flowers
Screen area

Approximate percentage of screen area occupied by the screen on the front of the device.

48.14% (percentage)
Other characteristics

Information about other screen features and characteristics.

Capacitive
Multi-touch

Sensors

Different sensors perform different quantitative measurements and convert physical indicators into signals that a mobile device can recognize.

Main camera

The main camera of a mobile device is usually located on the back of the body and is used for taking photos and videos.

Image Resolution

One of the main characteristics of mobile device cameras is their resolution, which shows the number of horizontal and vertical pixels in the image.

2048 x 1536 pixels
3.15 MP (megapixels)
Video resolution

Information about the maximum supported resolution when shooting video with the device.

320 x 240 pixels
0.08 MP (megapixels)
Video - frame rate/frames per second.

Information about the maximum number of frames per second (fps) supported by the device when shooting video at the maximum resolution. Some of the main standard video shooting and playback speeds are 24p, 25p, 30p, 60p.

15 fps (frames per second)

Audio

Information about the type of speakers and audio technologies supported by the device.

Radio

The radio of the mobile device is a built-in FM receiver.

Location determination

Information about the navigation and location technologies supported by your device.

WiFi

Wi-Fi is a technology that provides wireless communication for transmitting data over close distances between various devices.

Bluetooth

Bluetooth is a standard for secure wireless data transfer between various devices of different types over short distances.

Version

There are several versions of Bluetooth, with each subsequent one improving communication speed, coverage, and making devices easier to discover and connect. Information about the Bluetooth version of the device.

2.1
Characteristics

Bluetooth uses different profiles and protocols that provide faster data transfer, energy savings, improved device discovery, etc. Some of these profiles and protocols that the device supports are shown here.

A2DP (Advanced Audio Distribution Profile)
AVCTP (Audio/Video Control Transport Protocol)
AVDTP (Audio/Video Distribution Transport Protocol)
AVRCP (Audio/Visual Remote Control Profile)
DUN (Dial-Up Networking Profile)
FTP (File Transfer Profile)
GAVDP (Generic Audio/Video Distribution Profile)
GAP (Generic Access Profile)
HFP (Hands-Free Profile)
HSP (Headset Profile)
OPP (Object Push Profile)
PBAP/PAB (Phone Book Access Profile)
SPP (Serial Port Protocol)
SDP (Service Discovery Protocol)

USB

USB (Universal Serial Bus) is an industry standard that allows different electronic devices to exchange data.

Headphone jack

This is an audio connector, also called an audio jack. The most widely used standard in mobile devices is the 3.5mm headphone jack.

Connecting devices

Information about other important connection technologies supported by your device.

Browser

A web browser is a software application for accessing and viewing information on the Internet.

Video file formats/codecs

Mobile devices support different video file formats and codecs, which respectively store and encode/decode digital video data.

Battery

Mobile device batteries differ from each other in their capacity and technology. They provide the electrical charge necessary for their functioning.

Capacity

A battery's capacity indicates the maximum charge it can hold, measured in milliamp-hours.

1350 mAh (milliamp-hours)
Type

The type of battery is determined by its structure and, more precisely, the chemicals used. There are different types of batteries, with lithium-ion and lithium-ion polymer batteries being the most commonly used batteries in mobile devices.

Li-Ion (Lithium-ion)
2G talk time

2G talk time is the period of time during which the battery charge is completely discharged during a continuous conversation on a 2G network.

10 hours 40 minutes
10.7 h (hours)
640.2 min (minutes)
0.4 days
2G latency

2G standby time is the period of time during which the battery charge is completely discharged when the device is in stand-by mode and connected to a 2G network.

610 h (hours)
36600 min (minutes)
25.4 days
3G talk time

3G talk time is the period of time during which the battery charge is completely discharged during a continuous conversation on a 3G network.

6 hours 40 minutes
6.7 h (hours)
400.2 min (minutes)
0.3 days
3G latency

3G standby time is the period of time during which the battery charge is completely discharged when the device is in stand-by mode and connected to a 3G network.

460 h (hours)
27600 min (minutes)
19.2 days
Characteristics

Information about some additional characteristics of the device's battery.

Removable